Keep the Pipeline Flowing
ďAmateurs discuss tactics, professionals discuss logistics.Ē
Just as you should coordinate a 2:1 available infantry to available
transport ratio in your purchases as the Japanese, UK, or US player, donít
waste a great purchasing allocation by making a dumb move.
If you are planning on having a transport back at your capitol for
the beginning of the next turn in order to carry across another load of
infantry, donít forget about it as soon as you start planning combat
moves and see a great opportunity to use your transport and a couple of
infantry to take some backwater location that doesnít really matter.
If infantry are waiting to be transported, itís an indictment
against your abilities as a player if you canít maintain the mental
logistics to keep the pipeline open and have transports ready at the
docks at the beginning of your turn.
This means you wonít be able to make as many creative opportunistic
plays. It may mean you donít garner a couple of extra IPCs on certain
turns. What it will mean though is youíre making every turn count.
Infantry that arenít on the front are a waste. It does you no good if
your US transport fleet is out island hopping around the Pacific and a
stack of infantry is sitting in the Eastern US waiting to go to Russia
Itís incredibly easy to get sidetracked, and veteran players are no
exception. In some ways, veterans may be more easily sidetracked because
they are more likely to see openings and opportunities that a newcomer
wouldnít. However, you must remain disciplined. The US player may see
what seems like an ideal opportunity to take Eastern Europe. However,
the unforeseen cost of making that move is that those US transports will
get stuck in the Baltic Sea for a turn before they can make it back. One
precious turn in the sequence is lost and US infantry have to wait back
in Canada or the US and unable to cross over to Europe.
It is absolutely critical to keep the pipeline pumping. Build lots of
transports and infantry as Japan, UK and US and coordinate their
activities so you have just the right number of transports as you have
infantry needing to be transported each turn. Unless it is of utmost
importance and mission critical, do NOT interrupt the flow of infantry
through the transport pipeline in order to capture an insignificant
territory that on the following turn would keep you from moving even
more infantry into a frontline position.